mercredi 25 juin 2014

SUP 5 : Graduation Short Trailer


Pipeline Developement / Tool Developement
Additionnal Modeling / Lighting / Rendering / Compositing

mardi 10 juin 2014

SUP5 : Asset Manager Project


For my Graduation Film project at Supinfocom Arles : VRP, I wanted to code an asset manager for my team.  It was designed to allow us to quiclky and easily load, save, and share asset files. I wrote everything from scratch.

It's a Python standalone application ( PySide + MySQL )
It interacts with 3dsMax and Maya through sockets (a Max C# plugin and the Maya CommandPort) and a collection of scripts for each 3d package.

There are 6 tabs in the main interface, each for a specific purpose :
- An Explorer, to quickly find assets without having to browse a folder tree
- A Nodal View, to conect assets and explore them in a connection-based way (experimental)
- Two File Views (one for 3dsMax, one for Maya) to display infos on the currently opened scene
- A Chat (experimental) with drag-n-drop and hyperlink support
- A Log

Here are a screenshot of each tab, and a quick presentation video

Thank you for your interest in this project


The asset browser

The nodal view

The file / asset view

The mini chat

The log

The 3dsMax Toolbar